Mission
The mission of the Computer Science (CGA) program is to educate students in the
principles and practices of computer science preparing them for life-long learning and
careers in software design and development, computing systems technology, and research.
Program Educational Objectives
- 1.To prepare CGA graduates to effectively use technical, conceptual and critical abilities, and appropriate technology tools.
- 2.To prepare CGA graduates for successful professional careers in roles including, but not limited to modelers, animators, producers, and technical or art directors in all areas of animation and virtual environment production.
- 3.To prepare CGA graduates with the basic principles of software engineering, the mathematical and computing concepts behind computer graphics, hardware concepts for computer graphics, creative visualization, modeling and animation.
- 4.To equip CGA graduates with the scientific and engineering methodologies for analysis and problem solving; preparing them for advanced study and research in computer graphics and animation, and related disciplines.
- 5.To prepare CGA graduates with the communication and interpersonal skills to function as effective members of collaborative multi-disciplinary teams in the production process.
- 6.To prepare CGA graduates to identify and analyze legal, ethical and social concerns associated with the creative process.
Program Learning Outcomes
- 1. Analyze complex computing problems and apply principles of computing and other relevant disciplines to identify solutions.
- 2. Design, implement, and evaluate a computing-based solution to meet specific computing and graphic requirements within the context of the program’s discipline.
- 3. Communicate effectively in various professional contexts.
- 4. Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles.
- 5. Function effectively as a member or leader of a team engaged in activities related to the program’s discipline.
- 6. Demonstrate proficiency in theoretical, practical, and critical skills specific to computer graphics and animation.